Intelligent Cloud
Revenue increased $18.8 billion or 21%.
• Server products and cloud services revenue increased $18.6 billion or 23% driven by Azure and other cloud services. Azure and other cloud services revenue grew 34% driven by demand for our portfolio of services. Server products revenue decreased 3% driven by a decrease in transactional purchasing with continued customer shift to cloud offerings.
• Enterprise and partner services revenue increased $166 million or 2% driven by growth in Enterprise Support Services, offset in part by a decline in Industry Solutions.
Operating income increased $6.8 billion or 18%.
• Cost of revenue increased $10.6 billion or 36% driven by growth in Azure.
• Gross margin increased $8.2 billion or 14% driven by growth in Azure. Gross margin percentage decreased driven by the impact of scaling our AI infrastructure, offset in part by efficiency gains in Azure.
• Operating expenses increased $1.5 billion or 7% driven by investments in cloud and AI engineering.
More Personal Computing
Revenue increased $3.8 billion or 7%.
• Windows and Devices revenue increased $288 million or 2%. Windows OEM and Devices revenue increased 3% driven by growth in Windows OEM, offset in part by a decline in Devices.
• Gaming revenue increased $2.0 billion or 9% driven by growth in Xbox content and services, offset in part by a decline in Xbox hardware. Xbox content and services revenue increased 16% driven by the impact of the Activision Blizzard acquisition and Xbox Game Pass. Xbox hardware revenue decreased 25% driven by lower volume of consoles sold.
• Search and news advertising revenue increased $1.6 billion or 13%. Search and news advertising revenue excluding traffic acquisition costs increased 20% driven by higher search volume and higher revenue per search.
Operating income increased $2.2 billion or 18%.
• Cost of revenue increased $346 million or 1% driven by growth in Search and news advertising.
• Gross margin increased $3.5 billion or 13% with growth across all businesses. Gross margin percentage increased with improvement across all businesses.
• Operating expenses increased $1.3 billion or 9% driven by Gaming, including the impact of the Activision Blizzard acquisition.
OPERATING EXPENSES
Research and Development
(In millions, except percentages)
2025 / 2025 / 2024 / 2024 / PercentageChange / PercentageChange
Research and development ................ $ / 32,488 / $ / 29,510 / 10%
As a percent of revenue ................. 12% / 12% / 0ppt
Research and development expenses include payroll, employee benefits, stock-based compensation expense, and other headcount-related expenses associated with product development. Research and development expenses also include technology development costs, including AI training and other infrastructure costs, third-party development and programming costs, and the amortization of purchased software code and services content.
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PART II